Wednesday, April 8, 2009

Under 2M Exp To Go

A few things I want to get out before I go into the update notes. I got 64 DRK and I'm now under 2M exp until Maat's Cap. That sounds like a TON of exp, which it is, but its not too bad. That's only like 200 hours of exp at an average of 10k/hr. So if I get some uber exp parties that is like 100 hours of exp... ugh. Realistically speaking I'm probably looking at about 150-175 hours of actually exping before I can even start beating Maat on all of these jobs. If I put in 3 hours of exp every day for the next 58.3 days I would be able to start smacking Maat down. Man, this hat better be sooooooooooo worth it.

On to the Update:
- New missions, but doesn't sound like you get anything yet ... yay....
- MMM updates, could be some cool new gear, but I doubt it'll be anything worth spending all that time figuring MMM out to actually get.
- FoV update, more zones, again, not all that amazing because they still won't have it in the zones that I would be leveling in so nothing for me.
- FoV update, new NMs fought by using your points, has potential.
- New NM Campaign mobs, sounds cool and finally something else to do with my Allied Notes.
- Salvage: Mad Bomber always pops now (w00t), SSR should have more drops now from certain NMs (w00t).
- WHM abilities, looks like WHM is actually useful again and now I need to level it!
- RDM abilities, what a waste .... serioiusly, this was a waste of development time.
- SMN update, maybe the group 2 merits won't be junk now!
- New weapons and armor ... yay? Have to wait on this one...
- Augmented items, again have to wait and hear about this but sounds like it could be awesome.
- Gobbiebags 9 and 10, HAZZAH!!!!
- Mannequin storage upgrade, now I can trash like 3 bahuts because they just upped my mannequin's storage by 21 spots.... w .... t .... f .....
- Delkfutt Key is now a key item instead of a key, this only took like 5 years to figure out >.>
- You can now get your seals back from the storage guy ... I don't see a purpose in this considering you can't trade or sell them and you can ONLY give them to that guy. Maybe there is a point for this in a future update?
- Mog Satchel if you buy the token which I plan to, inventory +70-80 AWEEEESOME!!!!
- Add-On, again you need to purchase but it sounds like there are more rewards in these add-ons then just those 3 body pieces ... bonus!

All in all, not so much to look forward to in this update unless you are spending an extra $20 for the satchel ... I mean the security token and the "add-on" expansion. A couple more possibilities for NM fights are cool but it all depends on what they drop to see if they are even worthwhile to waste my time on.

FYI: just saw all the items that have been released with this update ... a whole bunch of junk. Good job SE!

Quote of the Day:
Did you sleep well? I did; I'm 12 hours closer to death! Now, let me waste even more time by talking to you about my childhood. The Romulans cloned you to create me, then stuck me in the dilithium mines and abused me for years. This is why I now seek to bring glory to the Romulan Empire by ... Sweet Mother of God, I can't believe I'm in this shitty movie. I need a new agent.
- http://www.stardestroyer.net/Nemesis/Pictorial-1.html if you've ever watched Star Trek Nemesis you will think this summary is HILARIOUS, and if you haven't, you will still think this is HILARIOUS!!! lol

1 comment:

Khrone said...

As we just saw earlier today, apparently you can trade Beastmen Seals to fight the new NMs to get augments. But since you only ever seem to need like 3 - 10 seals anyways, I still don't really see a purpose in getting them back frmo the Jeuno NPC.

As for storage space: Woohoo! I'm gonna be able to buy a whole slew of bahuts for dirt cheap now cuz ppl like you will be dumping them off onto the AH now! :D

Word verification: ingish